3D Artist

Responsibilities:

  • Work with Art Director and other artists to ensure consistency between vision and implementation of environment and hard surface assets.
  • Provide and accept direction.
  • Ensure that all aspects of art production are completed on a timely basis to a high standard.
  • Understand and follow style guides to guarantee the consistency of assets.
  • Complete all tasks in a timely manner and to a consistent high quality standard.
  • Self-motivation, good communication skills, and a great team-player attitude.
  • Able to work creatively as part of a small group.

Required Qualifications:

  • 3+ years experience in game development.
  • Strong knowledge of 3dsMax and Photoshop.
  • Strong passion for making the highest quality assets.
  • A portfolio or reel that demonstrates the above experience.
  • Expert understanding of current game environment development processes, limitations and dependencies.
  • Established interpersonal and organizational skills.
  • Ability to deliver and receive constructive feedback.

Preferred:

  • Experience with CryENGINE or Virtual Attain.
  • Mod experience.
  • Experience developing a VR environment.
  • Industrial design background.
  • Knowledge of Maya

A portfolio or reel that demonstrates the following:

  • Strong artistic background.
  • Heavy focus on photo-realistic art, high poly modeling and industrial design.
  • Clear understanding of the normal map creation process and PBR.
  • Clear understanding of efficient UV layout for low poly objects.
  • Keen eye for detail and realism.
  • Strong texturing skills.

Job Location – Orlando, Florida

U.S. Citizenship Required

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